New Screenshots!

April 14, 2014 at 8:43 am (Game Development, Games, Graphics, Java, Processing, Programming) (, , , )


I got some time this weekend (and inspiration) and decided to work on replacing the borrowed tilesets so I can get closer to finishing a short demo for my game. I have a bunch of new floor tiles and walls now, and even went as far as to add new code for some missing features. I wanted to have interactive wall components (for example, for the player to be able to examine paintings, etc.), and have them work the same as the furniture does (furniture gets an outline when you are in range to search it). So it looks nice now. The wall paintings function the same as frontwalls, so you can only see them when the camera is in position, but you can see the coloured highlight regardless of direction. Here’s a few screenshots (one of them is an old one to show off the 3D pillars I added a while ago.

 

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