New screenshots: 3D Meshes and fire effects

November 30, 2013 at 11:12 am (Games, Graphics, Processing, Programming, Video games) (, , , , , )


Here’s some screenshots I whipped up this morning. It is to show off the fact that I am using 3D meshes for background scene objects. Right now I’m using some objects I got for free from Reiner’s Tiles. Excellent website by the way; great stuff for when you need some basic stock objects or placeholder art (actually the license on this site lets you use it for final commercial projects as well!). ANYWAY, the scene in these shots is a crypt room with some 3D objects. There are some columns and a torch. For the torch I have a basic fire particle effect (it DEFINITELY needs some work though). It has some basic flames and embers with simple behaviour. The second image shows the room rotated at an angle just to prove that I’m using 3D objects.

Room with 3D columns and fire effects

Room with 3D columns and fire effects

Rotated room with 3D columns and fire effects

Rotated room with 3D columns and fire effects

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