Scripted Particle Effects

April 25, 2013 at 2:24 pm (Games, Processing, Programming, Video games) (, , , , )

This will be a short post (with no screenshots for now), but I recently finished full support for my scripted particle effects engine. This means you can create/modify particle effects entirely using Java Script. I think I need to make a few more modifications so it is more optimal, but it seems to be working great and there doesn’t seem to be any noticeable performance hit from it.


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