New Screenshot

August 25, 2012 at 11:50 pm (Computer Science, Games, Graphics, Processing, Programming)

Here’s a quick screenshot of my game/game engine right now. I’ll post more about the newer features/improvements, but I’m now getting ~60 frames per second which is nice. In addition, I’ve added walls and level detail stuff. There’s some rendering glitches with a few things since I just threw it together, but here’s what it looks like right now.


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