Hand Drawn Lines (via Perlin Noise)

August 9, 2012 at 1:45 pm (Computer Science, Graphics, Processing, Programming) (, , , , , , , )


I wrote up some code in P5 that simulates hand drawn lines using a Perlin noise generator. The noise uses the lines’ orthogonal vector, so they can go in any direction and still look nice (aka not just horizontal/vertical). Here’s a screenshot:

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