Graphics Projects
Here is a bunch of graphics-related projects I’ve worked on.
Ray Tracer
This was a joint project with Adam Stirtan who worked on ray tracer efficiency and model loading among other things.
More screenshots of my crazy render pass
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2D-in-3D Rendering Engine
This was a university project I created in OpenGL which used GLSL for some of the rendering strategies. The engine featured Z-axis aligned billboard animated sprites, skyboxes, and selectable render strategies for tiles.
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I decided to redo the engine using the Irrlicht Game Engine. So here’s what I had when I was working on it.
Image Filter Experiments
Portal Clone
A while ago I tried to make a portals system using the Java implementation of the Irrlicht Game Engine (Jirr)

















Adam said,
July 14, 2009 at 11:40 pm
That ray tracer was probably the apex of fun I’ve had in University.